April 25st, 6:30 PM; free
A monthly meetup to bring members of The Weekly Weekly community leaded by Adam Quinn.
The Weekly Weekly is a publication dedicated to practice of weekly iteration of art, design, and technology. The Weekly Weekly's contributors are members of the mailing list, special guests, and featured artists. This collaborative effort produces weekly mailers, podcasts, and a yearly publication featuring the contributors. They are of, by, and for the creative community.
Adam Quinn is a creative technologist who enjoys telling the story of other creative technologists. He graduated from ITP in 2014 and is a freelance producer and designer. He has a mix of an architectural and product design background, with technology and storytelling folded in the mix.
April 30th, 6:30-9PM; $30
This Workshop will teach participants how to assemble basic circuits and combine it with crafts. You will sew an interactive fabric plant, that lights up when one pushes it's leaves together! You will learn how to build a soft circuit with sensors.
At Teknikio we are on a mission to inspire children of all ages to design and create with technology. Our electronic parts are designed to be easy to embed in everyday materials like fabric, paper, and cardboard. Our toolsets show you how to design and build interactive projects to reimagine your world.
May 5th, 4-7PM; free
In connection with Creative Tech Week, Brooklyn Research presents The Projected Self.
The Projected Self showcases the work of four artists working in unique but parallel spaces; bound by their use of video projection as means of engaging the human body and identity in performative or interactive forms. We will host artist talks by Indira Ardolic, Yuliya Lanina, Sonia Li, and Matthew Ortega.
Artists have a seemingly unending stream of new tools and technologies to enable or extend their creative practice. Virtual Reality and Augmented Reality offer a new means to engage the viewer in ways that have never been possible before, but these technologies are definitively singular in their format, allowing only an isolated personal experience. Often times it is an established technology, with all its defined limitations, that allows us to do things that others cannot. Projection in the form of video, film, or other screen-based media has become ubiquitous in our daily lives, yet it still offers ways of engaging the group or audience in ways that newer forms cannot. These four artists offer glimpses of how we can reconsider accepted formats and technologies in new ways through innovative approaches in performance, narrative, and interactive work.
May 8th, 7pm - 9pm; free
With the decreasing size and cost of computer vision, digital components, and advances in virtual reality, we are faced with a renewed awareness of the impact of current digital practices on the physical body. Returning for its third season, MVR is a lecture event series focused on new forms of exchange between body and technology developed by Eyebeam alumni Nancy Nowacek and David Sheinkopf, Director of Technology at Pioneer Works.
The final iteration of a four part series will be presented by Laine Nooney and Jen Bervin.
Laine Nooney is a media scholar and historian of video games and personal computing, and an Assistant Professor in the Department of Media, Culture and Communication at NYU. Her current project is a book about the labor and social history of the American computer game industry, told through a case study of the 1980s and 90s computer game company.
Visual artist and poet Jen Bervin's research-driven, interdisciplinary works weave together art, writing, and science in complex yet elegant ways.
MVR is a platform for sharing projects and ideas concerning these new interactions between body and information, device, and action and explores an expansive breadth of subjects and technologies including Virtual Reality, Augmented Reality, robots, video games, choreography, and machine learning. Speakers represent a wide spectrum of expertise--coding, dance, anthropology, furniture design--and have included Gene Kogan, Liat Berdugo, Daniel Temkin, and Robert Yang.
May 9th, 7-8PM; free
INTERchange is an ongoing series focusing on artists working at the intersection of physical and virtual spaces. Through artist talks, discussions, and media we explore how new technologies inform and extend creative practice. We live in a world increasingly stratified by virtual layers of social, political, and economic culture. INTERchange hopes to understand how virtual and physical spaces are synthesized into new cultural forms.
Nitzan Bartov is a game designer and architect based in Brooklyn. Her talk at Brooklyn Research will introduce her work as it relates to architecture, simulation, and digital errors as means of escaping instantiated reality.
In VR, interactive and spatial media, her work mixes pop culture and sci-fi with computational design and sculptural elements, exploring representations of time and beauty in the flaws of the digital world.
Her works were presented at TriBeCa, SXSW and Sundance Film Festivals, Art && Code, Grey Area Festival, The Current Museum, and were covered by Wired, The New York Times, The New Yorker, Haaretz, BBC, The Verge, Vice and others.
Bartov is a Brooklyn Research member, a Media Lab Fellow at The Economist, and an Advisor at the School of Visual Arts. She studied architecture at Tel Aviv University, taught at Pratt Institute, and the Kill Screen Scholars Program.
May 23rd, 7-8PM; free
INTERchange, an ongoing series focusing on artists working at the intersection of physical and virtual spaces. Through artist talks, discussions, and media we explore how new technologies inform and extend creative practice. We live in a world increasingly stratified by virtual layers of social, political, and economic culture. INTERchange hopes to understand how virtual and physical spaces are synthesized into new cultural forms.
Ethan Greenbaum is a New York based artist. He creates sculptural works centered around building materials and other commonplace objects. Finding beauty in the mundane such as concrete, cinderblocks, and other elements of urban decay, he uses a range of techniques and processes to create his work, some analog and some digital such as 3D scanning and printing.
Greenbaum has exhibited at KANSAS, New York; Derek Eller Gallery, New York; Hauser and Wirth, New York; Marlborough Chelsea, New York, Higher Pictures, New York; Marianne Boesky, New York, Circus Gallery, Los Angeles; Steve Turner, Los Angeles; The Suburban, Chicago; Michael Jon & Alan, Miami, The Aldrich Museum, Connecticut; Socrates Sculpture Park; Long Island City and Stems Gallery, Brussels
Recent projects include a solo presentation with Lyles & King at the 2017 Armory Show and solo exhibitions at and Galerie Pact, Paris and Super Dakota, Brussels. Forthcoming projects include a solo exhibition with Lyles & King, New York.
His work has been discussed in The New York Times, Modern Painters, Artforum, BOMB Magazine, ArtReview and Interview Magazine, among others.
Ethan is a cofounder and editor of the thehighlights.org and his writings have appeared in the Brooklyn Rail, Wax Magazine, BOMB, Paper Monument and others. He has also curated and co-curated multiple exhibitions at venues including The Suburban, Chicago; Lyles & King, New York and Super Dakota, Brussels.
Greenbaum is the recipient of Dieu Donne’s Workspace Residency, LMCC’s Workspace Program, The Robert Blackburn SIP Fellowship, The Socrates EAF Fellowship, The Edward Albee Foundation Residency and The Barry Schactman Painting Prize. He received an MFA in Painting from Yale School of Art.
Classes are taught at Brooklyn Research facilities on the 6th Floor of the old Pfizer Building, right in the heart of Brooklyn. The address is 630 Flushing Avenue but the main entrance is at 28 Tompkins Avenue. The building is easily accessible from the G train (Flushing Ave station) and from the J/M trains (Flushing Ave station).
For most classes, laptops will suffice. Each class has its own set of prerequisites listed in the course description, with instructions on how get setup prior to the the start of the workshop. There will be a half hour period before the start of each workshop that is highly recommended for anyone unsure if they are set up properly.
We unfortunately do not offer financial assistance or scholarships at this time. We are a small organization with limited resources at the moment and are actively looking for ways to create sponsorships both internally and with outside sponsors. As an organization, we want to encourage diversity within our workshops and in general, so please bear with us as we search for a way to make this work and check back with us on our site or our newsletter for when we are able to offer financial assistance for workshop attendees!
Yes! You can find them here on our Eventbrite page!
If you would like to teach or have a subject which you would like to present, we would love to hear from you! Fill out our form to tell us a little more about yourself and what you are thinking for your workshop or talk.