Details
Start:

September 9 - 10:00 am

End:

September 10 - 05:00 pm

Click to Register: https://www.eventbrite.com/e/bkr-intro-to-unity-game-development-and-hardware-integration-with-arduino-tickets-36095053276
Organizer

Brooklyn Research

Website: https://www.eventbrite.com/o/brooklyn-research-13557011404
Venue

Brooklyn Research

630 Flushing Avenue 6th floor, Brooklyn, NY 11206

Brooklyn, NY, US, 11206

The Unity Game Engine has emerged as the industry standard for building video games both in 2D and 3D as well as in VR. In this workshop, you’ll learn how to navigate the Unity Game Engine, from world building to collision detection to spawning objects. By the end of the first day, participants will develop a simple game that can be exported to run on any platform.


On the second day, we’ll talk about the Arduino programming software, and build a circuit that can be used to control the player in the game. Participants will learn basic circuitry, sensor programming, and how to integrate a hardware controller into the Unity software.


Instructor:


 This class is taught by Mark Kleback, a Brooklyn-based fabricator and game developer who specializes in building arcade cabinets for indie games.



MORE DETAILS:


Schedule


Saturday:  Unity game development



  • 9:30 -10am: optional setup verification (to check your laptop is up and running and you have the right programs installed)

  • 10am – 1pm: workshop

  • 1pm-2pm: lunch break

  • 2pm – 5pm: workshop


Sunday:  Arduino software and circuit assembly



  • 10am – 1pm: workshop

  • 1pm-2pm: lunch break

  • 2pm – 5pm: workshop


This workshop is aimed at students with basic computer proficiency. Though Unity is a visual programming environment, we will be doing some coding in C# and in the Arduino software, but no prior programming experience is necessary.


We will need to program the hardware over USB, so please bring a laptop with a USB port or an equivalent adapter and a charger.


Materials
All students will receive a Free Electronics Kit, which includes a starter pack of electronics components,  sensors, and the microcontroller.


Level  Introduction




FAQs


Where is Brooklyn Research located?


We are on the 6th floor of the old Pfizer Building, at 630 Flushing Avenue, but the main entrance is at 28 Tompkins Avenue. The building is easily accessible from the G train (Flushing Ave station) and from the J/M trains (Flushing Ave station).


What do I need to bring?


Please come with your laptop with USB ports and Unity 5.6, and a charger.  


How can I contact the organizer with any questions?


Please send us an email at classes@brooklynresearch.org


What’s the refund policy?


Early bird discounted tickets are not refundable. Full price tickets are 100% refundable up until 7 days before the event. If you decide you cannot go after the refund deadline, you can transfer your ticket to someone else but you must let us know by email at classes@brooklynresearch.org