Introduction to GLSL in TouchDesigner is now available online on our YouTube channel playlist as well as here, on our website!

Description: This workshop will cover the creation of shaders in GLSL in TouchDesigner, for more flexibility and performance in image, video and 3d objects processing and generation. Though applied to TouchDesigner, the knowledge can be reused in any environment supporting GLSL shaders. The workshop is aimed at people who already have some experience of TouchDesigner.


Vincent Houze – uses modern computer graphics techniques to create interactive art, performances, and large-scale multimedia installations. His practice centers on dynamic simulations and systems in which simple rules give rise to complexity, richness, and realistic motion in his work.

Houzé was born and raised in Paris, where he studied computer science and graphic design. Before embracing interactive art he has worked in Paris and London as a visual effects designer for films, commercials, and video games. He now lives and work in New York, where he was previously a member at NEW INC, the New Museum incubator for art and technology. Houzé’s recent work was exhibited among others in the last editions of the Day for Night Festival in Houston, at Google I/O 2017, and has been featured in a number of online magazines such as the Creators Project and Creative Applications Network.

Additional files for the workshop: